How to play

Carramba

Objective

Keep your hand value as low as possible. The default table eliminates a player above 100 points. The host can choose another maximum before the game starts.

Cards

104 cards: 2 standard decks, no Jokers.

Card values

A = 1 · 2–9 = face value · 10/J/Q/K = 10

Valid combinations
  • Single card
  • 2–5 cards of the same rank
  • 3–5 consecutive cards of the same color
Full-hand discard

You may discard your entire hand if it is a legal combination, then draw one card.

9 10 J Q K
↓
discard all 5
↓
draw 1
↓
1 card remaining
Carramba

You can call Carramba only when your hand totals 7 or less. Strictly lowest hand = 0 points. Tie or higher hand = hand value + 30.

Cumulative score

The default maximum is 100 and the default reset is 50. A score below the maximum stays. An exact maximum becomes the reset score. A score above the maximum eliminates the player. Private games, casual games, and bot practice do not change your rating. Ranked games do.

House assumptions
  1. A valid discard is 1 card, 2-5 cards of the same rank, or 3-5 consecutive cards of the same color.
  2. A player may discard their entire hand if that hand itself forms a valid combination.
  3. After discarding, the player draws exactly 1 card.
  4. A player may take 1 card from the immediately previous player's latest discard group instead of drawing from the deck.
  5. A completed turn must always end with at least 1 card.
  6. Ace may be low or high in sequences, but always scores 1.
  7. A new 104-card deck is created and randomly shuffled before every round.
  8. Carramba can only be called with a hand total of 7 or less.
  9. Successful Carramba = 0 round points for caller.
  10. Failed Carramba = caller hand value + 30.
  11. Other active players receive their hand value.
  12. The default table eliminates a player above 100 and resets an exact 100 to 50. The host can choose another maximum and reset before the game starts.
  13. A score below the maximum stays. An exact maximum becomes the reset score. A score above the maximum eliminates the player.
  14. The game ends when only one active player remains.
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